Trial of Eternity - Devlog v0.1.8-alpha
WHAT'S NEW IN THIS UPDATE
==========================
This release focuses primarily on architecture improvements and code quality.
While there are no new gameplay features, the game now has a significantly cleaner and more maintainable codebase that will make future development much faster and more reliable.
BUG FIXES
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Phoenix Feather Now Works Correctly:
- Fixed an issue where the Phoenix Feather was not triggering its revival effect properly upon player death
- The Phoenix Feather will now correctly revive you with 50% HP when you would otherwise be defeated
- This item is now a reliable safety net for tough encounters!
FEEDBACK
==========================
This is an early alpha build. Your feedback helps shape the game's development! Please report any bugs or suggestions on the game's page.
Trial of Eternity
Endless turn-based combat with incremental RPG progression.
| Status | In development |
| Author | cystic_pizza |
| Genre | Role Playing, Action, Adventure |
| Tags | Endless, idle-adjacent, Incremental, progression, Retro, Turn-based, Turn-Based Combat |
More posts
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- Trial of Eternity - Devlog v0.1.9-alpha15 hours ago
- Trial of Eternity - Devlog v0.1.7-alpha1 day ago
- Trial of Eternity - Devlog v0.1.5-alpha1 day ago
- Trial of Eternity - Devlog v0.1.3-alpha1 day ago
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